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Tribal wars strategies
Tribal wars strategies





tribal wars strategies

A player’s resource intake through farming is a good indicator of their ability and the threat they will pose to you later on. The 40-milestone (75 total) threshold is 1,000,000 resources. For example, the 25-milestone (35 total) threshold is 100,000 resources, so someone with 35 milestone points and 47% completion has taken about 47,000 resources. The screen will only show you the other player’s percentage completion of the achievement, but the numerical value can be easily determined. “Stolen Goods” shows you how many resources a player has acquired through raids (commonly known as “farming”).These are the most important early “achievements”: This tab ostensibly shows off the player’s “achievements”, but what it actually does is provide an incredible source of intelligence on their experience, activity, and play style. Familiarize yourself with the “Compare” tab under the Player Profile. Remember: the 50% combat penalty for out-of-province attacks can be negated by the Statue’s level 5 technology (or the associated micro-transaction). You should be familiar with all the players within seven or eight tiles of your village, even those outside your province. If you don’t want to build troops, maybe you should go play Farmville instead. Tribal Wars is a war game, and upgrading buildings is far less interesting than attacking other players.

tribal wars strategies

Yes, you do have to send them farther away to raid, but 4 farming trips/day allows three hours of travel time anyway. Troops do not become worse investments as you recruit more of them. For example, the Level 15 and 20 Timber Camp upgrades return the investment in 70 and 122 hours respectively.

  • Resource production buildings become worse investments at higher levels.
  • If you send your Spearman on an average of four successful raids per day, he will recoup the initial investment every 24 hours.
  • One Spearman costs 100 resources, and has a carrying capacity of 25.
  • Your initial investment will be returned in about 40 hours.

    #TRIBAL WARS STRATEGIES UPGRADE#

    Upgrading the Timber camp from Level 9 to Level 10 costs a total of 1275 resources, and the upgrade increases timber production by 32/hour.In case you hold the misguided belief that resource production buildings are a better investment, consider these points: Next, your first priority should be to recruit troops and expand the barracks. For the first few days, there’s no reason not to follow the tutorial quests – the rewards are worthwhile and help to make the early game less tedious. The second thing you will notice is the game’s extensive, obtrusive, and tacky micro-transaction system, but I’ll save that topic for later. When you join the game, the first thing you will notice is Tribal Wars 2’s very useful tutorial. I play casually on the Castel del Monte world under another name. I will not provide personal details, but I assure you that I have a strong background in writing and mathematics. I have never played at a “professional” level, and I believe that spending hours a day on Tribal Wars (or any game) is wasteful and unhealthy, but I have enough experience controlling accounts with 100+ villages to discuss the late-game stage. I have played the game since not long after the release of Tribal Wars 1: my first village was on World 10, and I was also active on worlds 12, 13, 32, and several others. The guide starts with early-game topics, proceeds chronologically to decision-making with multiple villages, and concludes with late game strategies and topics that are not associated with a particular game stage.īefore you read my guide, I would like to assure you that I know what I’m talking about. Instead, this guide seeks to provide a logical and mathematical framework for approaching the higher-level strategic decisions that cause trouble for many players, even those with extensive experience. New players should be aware that this is not a step-by-step walkthrough or an explanation of basic game features: the in-game quests and the wiki are sufficient for these purposes. This guide is an in-depth survey of the tactics, decisions, and strategies that are necessary to play Tribal Wars at a high level. Here's a draft of the first part of the guide (suggestions welcome):







    Tribal wars strategies